Doom. Think about the word, or rather the concept, and how it is defined. Doom is death, destruction, and an otherwise terrible fate. Nothing complex about that. Doom, the video game, likewise chooses simplicity over complexity: a move that strengthens its portrayal of death and destruction. Hell erupts out of man-made technology and ravages all… Continue reading DOOM. PS4. “Defining Hell.” A Review.
This roguelike good I like this video game 10/10 Five stars 40/40 metacritic = 100. 6/10-IGN “I died a lot.” Hi people. It’s time for another ranking; this time roguelike; this time Nuclear Throne. A game with birdmen, fat lizard things, fish who roll, and terrifying memes. It’s isometric shoot-em-up action structured in a… Continue reading Ranking the Rogue: Nuclear Throne
I like wrestling games for two reasons. One, because they provide resources to satisfy my creativity while quenching my incessant thirst for play. Two, because smashing together virtual representations of people within my own created storylines is a fucking blast. I’ve been a fan since before I started watching the actual product on television, and… Continue reading WWE 2k16. “Rabid Wolverine.” A Review.
It’s just a siiiiiiiimplleeeeeeeeeeeee kiiiiiind of maaaaaaaaaaan game. Butt rock aside, recently I beat the final boss of Dragon Quest IV. That is a lie, considering I’m starting the writing of this review before I’ve actually beat the game. AND, if we’re talking final boss as in “the last boss of the game,” I would also… Continue reading Dragon Quest IV: Chapters of the Chosen. “A Simple Grind.” A Review.
Ratchet & Clank is a platformer that came out post-platformer-prominence. At a time where First Person Shooters where really starting to dominate. Open World games, such as Grand Theft Auto 3 provided an experience for gamers that was more realistic, gritty, and violent than the mascot platformers everyone played as kids. The popular audience in… Continue reading Ratchet & Clank. “Frustrating Fun.” A Review.
Standing in a void of black punctuated by white symbols is my character. She is made of alphanumerical symbols: a form of communication known as ASCII made famous in games by the likes of Rogue. I am descending a 26 floor dungeon to face the Guardian of the Dungeon. I attack with my kicks and my… Continue reading Ranking the Rogue: Brut@l
My first game for my Rank the Rogue series is the roguelike–Pixel Dungeon! If you are lost as to what this “Rank the Rogue” means, I detailed that here. Basically I’m reviewing roguelikes and I’m ranking them. It’s super important and you better listen! Pixel Dungeon is available on the PC for free, iOS,… Continue reading Ranking the Rogue: Pixel Dungeon